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Systems Rust Developers in Netherlands
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Embedded Software Specialist
Engineered embedded systems with a focus on Linux kernel and OS customization. Developed device drivers in Rust and C for high-performance hardware integration.
- Designed real-time control systems for industrial applications
- Optimized memory management in embedded C++ projects
- Implemented communication protocols for embedded networks
Game Programmer · Systems & Tools Engineer
Engineered game engine tools using C++ and Rust, focusing on performance-critical systems development. Created scripting tools with Lua for dynamic content generation in AAA games.
- Developed asset pipeline optimizations
- Integrated physics engines into game environments
- Built multiplayer networking frameworks
Staff Low-Level Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Vision Systems Technician I
Develops computer vision systems using Rust and Python, with experience in real-time image processing and GPU-accelerated computations with GLSL.
- Implemented real-time image processing
- Utilized GPU acceleration with GLSL
- Developed vision systems with Rust
Embedded Software Engineer
Developed embedded software solutions for industrial automation systems. Implemented real-time data acquisition and processing in Rust and C. Enhanced Linux-based systems with custom kernel modules for performance.
- Developed industrial automation software
- Implemented real-time data processing
- Enhanced Linux systems with kernel modules
Software Engineer, Systems/Infra
Constructed distributed systems with a focus on high concurrency and low latency. Developed infrastructure automation scripts, enhancing deployment efficiency and reliability.
- Optimized database queries for large-scale data operations
- Implemented multi-threading in C++ for performance gains
- Created a CI/CD pipeline using Go and Python
Managing Director / Founder
Pioneered compiler engineering projects with a focus on performance tuning and optimization. Led teams to develop high-performance systems programming solutions in Rust and C++.
- Engineered custom performance analysis tools
- Developed runtime optimizations for complex algorithms
- Designed architectures for scalable systems
Engineering Manager
Managed distributed systems projects leveraging Rust and Kubernetes on AWS. Implemented CI/CD pipelines for seamless deployment and continuous integration. Optimized key-value data stores for high availability and performance.
- Managed distributed systems with Kubernetes
- Implemented CI/CD pipelines
- Optimized key-value data stores
Rust Engineer
Migrates core components of the Redis RediSearch C query engine to Rust across a performance-sensitive C/Rust boundary while preserving behavior and throughput. Has also co-authored incremental C-to-Rust migration training material and built production Rust services integrating Kafka, backend systems, and infrastructure.
- Security issue discovery in search infrastructure
- Rust FFI and C ABI maintenance
- WebAssembly component development
- Axum and Tokio service implementation
Senior Protocol Engineer
Designed Rust execution and storage infrastructure for distributed ledgers, including a payment engine benchmarked at multi-million transactions per second and replay protection using per-account nonces and intent deduplication. Built full-node storage integration, chain reorganization handling, and zero-knowledge-compatible data-availability verification, raising production throughput to 5,000 TPS.
- Consensus fork selection and state finalization
- Celestia data publishing integration
- Prover and verifier storage coordination
- Production observability infrastructure
Senior HFT Software Engineer
Engineered low-latency trading platforms using Rust and C++, achieving nanosecond precision in order execution. Implemented high-frequency trading algorithms optimized for multi-threaded processing.
- Designed memory-efficient data structures in Assembly
- Enhanced network throughput with custom protocol optimizations
- Implemented risk management systems in Python
Senior Rust Software Engineer
Engineered blockchain solutions on Solana with Rust for decentralized applications. Developed iOS applications using Swift and Objective-C, integrating Parse Platform for backend services. Specialized in smart contract development and optimization.
- Built blockchain solutions on Solana
- Developed iOS apps with Swift
- Smart contract development expertise
Senior Software Engineer
Architected distributed systems leveraging Kafka and ClickHouse for real-time data processing. Developed scalable backend solutions in Rust and Scala.
- Architected real-time distributed systems
- Leveraged Kafka and ClickHouse
- Developed backend in Rust and Scala
Backend Developer
Designed high-performance backend systems using Perl, catering to large-scale data processing needs. Implemented FastCGI-based solutions for optimizing server-side performance in legacy systems.
- Designed high-performance backend systems
- Implemented FastCGI solutions
- Optimized server-side performance
Software Engineer IV
Engineered a high-performance computing platform using Scala for big data analytics. Developed distributed systems with Java to handle petabyte-scale data processing. Designed a fault-tolerant microservices architecture leveraging Rust for critical financial applications.
- Contributed to the development of a C++ compiler optimization project.
- Automated deployment processes using Bash scripting.
- Developed a machine learning pipeline in Python for predictive analytics.