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Systems Rust Developers in Canada
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Engineers
Technologies: C++, TCP/IP, Windows Device Driver,CMake
Designed secure network protocols and implemented cryptographic modules in C++ and Rust. Developed Windows device drivers with a focus on low-level system optimization.
- Designed secure network protocols
- Implemented cryptographic modules
- Developed Windows device drivers
Junior Software Engineer
Engaged in developing cross-platform applications using Rust and Lua. Applied C++ for performance-critical components and Python for rapid prototyping.
- Developed cross-platform applications
- Optimized components with C++
- Prototyped solutions with Python
Lead Runtime Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Assistant Engineer (operating systems)
Assisted in operating system development with a focus on performance and resource management. Utilized Rust for memory-safe concurrency in system-level applications.
- Contributed to operating system kernel development
- Implemented memory-safe concurrency in Rust
- Developed system-level applications in C/C++
Solution Architect
Architected data pipelines and AI solutions using Databricks and Snowflake. Integrated ClickHouse for high-speed data processing and analytics.
- Architected data pipelines with Databricks
- Developed AI solutions using Snowflake
- Integrated ClickHouse for fast data processing
Software Developer
Developed high-performance applications using Rust, Go, and TypeScript. Designed complex systems with a focus on concurrency and data integrity. Expertise in utilizing gRPC for efficient inter-service communication.
- Built high-performance systems with Rust and Go
- Utilized gRPC for service communication
- Ensured data integrity in complex systems
Principal Engineer
Designed stereo vision systems and convolutional neural networks for object detection, utilizing Rust for high-performance computation. Applied domain-driven design for scalable architectures.
- Developed stereo vision systems
- Implemented convolutional neural networks
- Specialized in object detection
Builder
Architected distributed systems using Rust and Elixir with a focus on high availability. Pioneered the development of a custom SQL and CQL query engine for large-scale data processing. Designed fault-tolerant backend services in Erlang for critical applications.
- Designed distributed systems with Rust and Elixir
- Developed custom SQL/CQL query engine
- Built fault-tolerant Erlang services