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Systems Rust Developers in Germany
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Founding Database Engineer
Architected distributed database systems with a focus on scalability and fault tolerance. Led the design and implementation of database internals for high-throughput data processing. Extensive experience in cloud-based operations using AWS.
- Designed scalable distributed database systems
- Implemented database internals for high throughput
- Managed cloud operations with AWS
Principal Systems Engineer & Query Engine Architect
Architected high-performance query engines with vectorized execution for OLAP systems. Developed database internals for optimized data retrieval using Apache Arrow. Expertise in designing vector indexes for large-scale data processing.
- Architected high-performance query engines
- Developed database internals with Apache Arrow
- Designed vector indexes for data processing
Senior Systems Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Senior Software Engineer
Led the development of a container orchestration platform utilizing Rust and Kubernetes, optimizing resource allocation for large-scale microservices. Spearheaded a high-frequency trading system in Go, achieving sub-millisecond latency across distributed environments.
- Implemented a custom service mesh in C++
- Architected a multi-region deployment strategy
- Developed a real-time analytics engine in Ruby
Senior Backend Engineer / AI Engineer
Engineered high-performance backend systems for AI-driven applications. Specialized in building scalable distributed systems and microservices with a focus on REST and WebSockets.
- Built AI-driven backend systems
- Specialized in distributed systems
- Utilized REST and WebSockets extensively
Embedded Software Engineer
Designed embedded systems using Rust for real-time processing in constrained environments. Developed firmware solutions with C and C++ for microcontrollers.
- Automated testing frameworks using Python
- Optimized Bash scripts for embedded system deployment
- Enhanced MATLAB models for signal processing
Senior Software Developer
Developed complex automation systems and developer tools, enhancing productivity and code quality. Designed scalable software architectures for high-performance applications.
- Built developer tooling for large-scale applications
- Architected automation systems for CI/CD pipelines
- Enhanced system performance through optimized architecture
Software Developer
Specialized in low-latency trading systems using Rust and C++. Developed a high-frequency trading platform with real-time analytics capabilities.
- Enhanced data processing pipelines in Python
- Implemented Node.js for scalable backend services
- Optimized TypeScript for frontend performance
Senior Software Engineer / Tech Lead
Architected distributed systems using .NET and C#, enabling high availability and fault tolerance. Led the development of a multi-tenant SaaS platform, scaling user capacity by 300%.
- Integrated MS SQL Server for transactional processing
- Optimized network protocols for latency reduction
- Refactored legacy codebases for modern architectures
Software Developer
Specialized in developing embedded systems with Rust and C/C++, focusing on automotive CAN protocols. Enhanced DevOps practices to streamline deployment processes.
- Implemented real-time data acquisition systems
- Optimized Python scripts for hardware interfacing
- Configured CI/CD pipelines for embedded projects
Software Engineer
Engineered high-performance systems in Rust, focusing on concurrency and multithreading. Contributed to large-scale distributed systems with a focus on fault tolerance and resilience.
- Designed low-latency messaging systems using C++
- Developed cross-platform applications with C#
- Integrated Go-based microservices into existing infrastructure
Software Engineer
Developed system-level software with Rust and C for embedded systems. Implemented automation scripts in Bash for deployment processes. Contributed to cross-platform application development using Python and TypeScript.
- System-level software with Rust
- Automation scripts in Bash
- Cross-platform development
Expert Software Engineer/Technical lead
Led teams in developing high-performance distributed systems using C++ and Rust. Designed consensus protocols for fault-tolerant systems. Known for deep expertise in low-level systems programming and real-time data processing.
- Developed high-performance distributed systems
- Designed consensus protocols
- Expert in low-level systems programming
Middle Software Engineer
Developed 3D graphics engines using Rust and WGSL, focusing on performance optimization and shader programming. Implemented scalable web services using Tokio and TypeScript.
- Configured package management with Nix
- Explored low-level systems programming in Zig
- Developed asynchronous network services
Compiler Engineer
Worked on compiler design and implementation using Rust and C++. Contributed to open-source compiler projects, enhancing parsing and optimization modules.
- Designed compilers using Rust and C++
- Contributed to open-source projects
- Enhanced parsing modules