Hire
Systems Rust Developers
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Staff Systems Software Engineer
Designed distributed filesystems with high fault tolerance and transactional integrity. Developed custom RPC frameworks for efficient inter-process communication across clusters.
- Implemented kernel-level optimizations for performance gains
- Engineered socket-level protocols for real-time data transfer
- Pioneered cluster-wide state synchronization algorithms
Linux toolchain - open source, rust and compiler developer
Contributed to the development of Linux toolchains and compilers with a focus on Rust integration. Enhanced system performance by optimizing kernel interactions.
- Developed custom modules for illumos and FreeBSD
- Optimized compilers for cross-platform compatibility
- Led open-source contributions to the Linux kernel
Senior Systems Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Embedded Software Specialist
Engineered embedded systems with a focus on Linux kernel and OS customization. Developed device drivers in Rust and C for high-performance hardware integration.
- Designed real-time control systems for industrial applications
- Optimized memory management in embedded C++ projects
- Implemented communication protocols for embedded networks
Senior Embedded Systems Engineer
Designed real-time data acquisition modules for embedded systems using Rust and FreeRTOS. Developed firmware for microcontrollers, enhancing system reliability and performance.
- Implemented communication protocols in C for IoT devices
- Optimized C++ algorithms for resource-constrained environments
- Deployed Python scripts for automated testing of embedded systems
Rust / Systems Developer
Developed machine learning models in Python for predictive analytics. Built backend services in Rust for data-intensive applications.
- Implemented SQL-based data warehousing solutions.
- Developed data visualization tools using R.
- Worked on C# applications for enterprise solutions.
Software developer (Rust)
Designed high-performance operating system components using Rust and C++, focusing on concurrency and parallelism. Developed debugging tools for Linux environments leveraging ptrace.
- Integrated POSIX standards for cross-platform compatibility
- Optimized system calls for enhanced performance
- Developed security features for kernel modules
Founder
Pioneered distributed build systems and compiler optimization techniques. Developed developer tools for static analysis and code transformation.
- Contributed to the development of a functional programming language
- Built scalable distributed computing frameworks
- Implemented caching mechanisms for build acceleration
Principal Engineer
Led the development of a container orchestration platform utilizing Rust and Kubernetes, optimizing resource allocation for large-scale microservices. Spearheaded a high-frequency trading system in Go, achieving sub-millisecond latency across distributed environments.
- Implemented a custom service mesh in C++
- Architected a multi-region deployment strategy
- Developed a real-time analytics engine in Ruby
Rust Software Engineer
Designed and maintained robust distributed backend systems with Rust. Enhanced observability and reliability through custom telemetry solutions.
- Implemented asynchronous data processing
- Optimized PostgreSQL queries for large datasets
- Developed fault-tolerant service architectures
Systems Architect
Built backend services in Rust and Erlang for distributed systems. Developed concurrent data processing pipelines and optimized SQL queries for robust data handling.
- Architected scalable microservices with Java
- Enhanced system reliability using Python for testing
- Integrated cross-platform solutions using C
Senior Backend / Systems Engineer
Engineered a distributed ledger technology platform using Rust for secure transactions. Developed low-latency network protocols in C for high-frequency trading platforms.
- Optimized Python scripts for data analytics
- Built a custom memory management system in C++
- Implemented concurrency models for scalable applications
Senior Systems Architect
Specializes in designing and optimizing high-performance network systems using eBPF and XDP, with a focus on Linux kernel internals. Has architected large-scale distributed systems, achieving significant memory optimization and throughput improvements.
- Implemented custom eBPF tools for real-time network analysis
- Led kernel module development for enhanced packet processing
- Conducted in-depth performance profiling on multi-threaded applications
Senior protocol & distributed-systems engineer
Specialized in consensus protocols and blockchain technologies, developing distributed systems using Rust and Go. Designed smart contracts with Solidity for decentralized applications.
- Implemented TypeScript-based tools for blockchain interaction
- Optimized Node.js applications for scalable network operations
- Developed Python scripts for automated testing of distributed systems
Independent Rust / PostgreSQL Systems Engineer
Developed a high-availability distributed database system with Rust and C++. Engineered a custom Linux kernel module to enhance concurrency capabilities.
- Designed fault-tolerant distributed systems
- Implemented inter-process communication mechanisms
- Optimized database query performance