Hire
Embedded Rust Developers in United Kingdom
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Embedded Software Engineer
Built safety-critical automotive firmware using C, RTOS scheduling, real-time state machines, and ISO 26262/MISRA C practices on resource-constrained microcontrollers. Also develops Rust services with Axum, Tokio, SQLx, custom error types, and asynchronous concurrency from API design through persistence.
- BLE GATT and custom wireless protocol implementations
- CAN, UART, SPI, and I2C device communication
- LittleFS and Dhara flash translation layers
- Wear-leveling drivers for raw NAND and NOR flash
Embedded Software/Firmware Developer
Developed embedded systems software in Rust and C, focusing on memory-constrained environments. Implemented cross-platform solutions using Python and C# for IoT devices.
- Developed embedded software in Rust and C
- Implemented cross-platform IoT solutions
- Focused on memory-constrained environments
Senior Embedded Rust Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Embedded Systems Architect
Designed firmware for low-power IoT devices using Rust and Embedded Linux. Developed real-time embedded systems software with deterministic performance in safety-critical environments.
- Integrated Matter protocol for smart home applications
- Optimized C++ code for resource-constrained devices
- Implemented cross-platform communication layers in Go
Embedded Software Engineer
Built real-time embedded systems for automotive control units, focusing on low-latency and high-reliability using Rust and Embedded C.
- Ported C++ firmware to Rust for enhanced safety
- Integrated MCUs with complex sensor arrays
- Debugged low-level hardware interactions on Embedded Linux
Chief Product Officer
Architected electronic trading systems for FX and digital assets, including exchange connectivity, FPGA market-data adapters, trade capture, portfolio management, and risk controls. Also developed online machine-learning systems under extreme latency constraints and transactional platforms requiring extensive auditability and correctness.
- Embedded Rust for performance-sensitive devices
- OTC pricing and streaming infrastructure
- PostgreSQL trade-booking database design
- Mechanical-sympathy low-latency architecture
Systems Engineer
Engineered real-time systems using Rust and C++, focusing on performance optimization and reliability. Developed cross-platform software solutions with Java and Kotlin.
- Implemented concurrent data structures
- Optimized algorithms for large-scale simulations
- Integrated hardware interactions in embedded systems
Software Architect
Designed high-performance computing systems using Rust and C++ for large-scale simulations. Developed a custom Haskell-based compiler for domain-specific languages, enhancing code generation efficiency.
- Pioneered multi-threaded processing techniques in Python
- Implemented JavaScript-driven interactive data visualizations
- Contributed to open-source projects for distributed systems
Co-Founder / Lead Engineer
Designed and implemented high-performance networking protocols utilizing Rust, focusing on optimizing HTTP/1.1, HTTP/2, and HTTP/3 for real-time data transfer. Led the development of a custom SOCKS proxy server to enhance secure data transmission across distributed networks.
- Built scalable distributed systems for real-time communication
- Optimized network latency in cloud environments
- Implemented custom load balancing algorithms
Software Developer & Engineer
Developed scalable microservices architecture for a high-traffic e-commerce platform using Rust and Go. Built a multi-threaded data processing pipeline, optimizing performance for real-time analytics. Designed and implemented a custom caching layer in C++ for financial systems, achieving a 40% reduction in latency.
- Implemented PostgreSQL extensions for custom data types
- Migrated legacy systems to cloud-native solutions
- Developed RESTful APIs with comprehensive testing frameworks
Team Leader
Led a team to develop a distributed computing system in Rust, focusing on concurrency and fault tolerance. Designed algorithms for signal processing applications using Matlab, improving computational efficiency.
- Integrated C++ modules for enhanced performance in simulations
- Utilized C for low-level hardware interaction tasks
- Automated testing frameworks with Python and C#
Software Developer
Built data pipelines using SQL and Snowflake for large-scale data analysis. Developed containerized applications with Docker and Podman, enhancing deployment efficiency.
- Integrated R for statistical data analysis
- Optimized Python scripts for data transformation
- Developed scalable data solutions for enterprise needs
Full Stack Developer
Built Python ingestion pipelines that stream, clean, validate, and batch-load inconsistent feeds into databases. Delivered a full-stack review application with authentication, authorization, API endpoints, and structured workflows for evaluating AI-generated results.
- Created JavaScript localization extraction and reconstruction tooling
- Automated payroll CSV validation with Python and Tkinter
- Implemented GitHub Actions multi-environment deployments
- Built Leaflet-based geographic event mapping
Backend Lead
Leads backend architecture for a production trading platform handling real user funds, with single-writer state, idempotent workflows, atomic settlement, and fail-closed reliability controls. Builds low-latency Rust services using Tokio and Axum, including real-time gRPC and WebSocket data pipelines.
- Normalized multi-source market data with freshness handling
- Designed bounded-channel backpressure and workload-isolated job queues
- Operated PostgreSQL, Redis, ClickHouse, Kafka, and Flink systems
- Developed Solana programs for on-chain transaction workflows
Independent Software Engineer
Designed a typed language, compiler, and Rust runtime for LLM-generated agent workflows, modeling entities, relationships, and actions independently of external API formats. The runtime coordinates parallel execution, caches intermediate results, invalidates affected reads, and attaches provenance traces and information-flow labels to outputs.
- Open-source compiler and runtime architecture
- Policy checks for planned agent actions
- Complete, partial, and unknown result coverage
- Connected-home and provenance platform development