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Embedded Rust Developers in Germany







Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Embedded Software Engineer
Developed embedded automotive systems across Embedded Linux and QNX, including BSPs, device drivers, Linux kernel components, and multithreaded applications. Covered hardware bring-up, Ethernet and serial communications, AUTOSAR integration, and SIL validation through production deployment.
- Yocto-based embedded image construction
- C++11 through C++20 codebases
- MISRA and ISO 26262 compliance
- Jenkins and CMake build automation
Linux Embedded Software Engineer
Expert in low-level systems programming with Assembly and C for performance-critical applications. Developed complex shell scripts in bash for automation and integration tasks. Utilized Rust for memory-safe concurrent programming in system utilities.
- Specialized in low-level systems programming
- Developed automation scripts in bash
- Utilized Rust for concurrent programming
Staff Firmware Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Embedded Software Developer
Developed embedded software solutions using Rust and C++11 for automotive control systems, focusing on real-time processing capabilities. Implemented continuous integration pipelines with Bazel and Zuul to streamline development workflows.
- Enhanced firmware with Python for diagnostics
- Implemented CAN bus communication protocols
- Optimized build processes for embedded platforms
Embedded Software Engineer
Designed embedded systems using Rust for real-time processing in constrained environments. Developed firmware solutions with C and C++ for microcontrollers.
- Automated testing frameworks using Python
- Optimized Bash scripts for embedded system deployment
- Enhanced MATLAB models for signal processing
Software Developer
Specialized in developing embedded systems with Rust and C/C++, focusing on automotive CAN protocols. Enhanced DevOps practices to streamline deployment processes.
- Implemented real-time data acquisition systems
- Optimized Python scripts for hardware interfacing
- Configured CI/CD pipelines for embedded projects
Working Student Rust Engineering
Optimized Rust microservices running on Tokio in cloud environments and built internal tooling for accessing Amazon RDS databases. Their systems background also spans embedded Linux, ROS, PostgreSQL, SQLite, and data-processing workflows.
- Ported custom big-data workflows
- Built Axum and Flask backend services
- Developed OpenCV and PyTorch processing pipelines
- Worked across C, Zig, VHDL, and Haskell
Linux toolchain - open source, rust and compiler developer
Contributed to the development of Linux toolchains and compilers with a focus on Rust integration. Enhanced system performance by optimizing kernel interactions.
- Developed custom modules for illumos and FreeBSD
- Optimized compilers for cross-platform compatibility
- Led open-source contributions to the Linux kernel
Rust Developer
Specialized in building asynchronous network applications using Rust and Tokio, with a focus on MQTT protocol implementations.
- Integrated Serde for efficient data serialization
- Developed Protobuf schemas for cross-platform communication
- Optimized Go-based microservices for IoT platforms
Expert Software Engineer/Technical lead
Led teams in developing high-performance distributed systems using C++ and Rust. Designed consensus protocols for fault-tolerant systems. Known for deep expertise in low-level systems programming and real-time data processing.
- Developed high-performance distributed systems
- Designed consensus protocols
- Expert in low-level systems programming
Tech Lead
Developed RESTful APIs using Rust and Axum for high-traffic web applications. Implemented database interactions with SQLx, optimizing query performance in PHP-based systems.
- Migrated legacy systems to Laravel for improved maintainability
- Integrated JavaScript front-end with backend services
- Optimized SQL queries for high-transaction environments
Software Engineer
Engineered high-performance systems in Rust, focusing on concurrency and multithreading. Contributed to large-scale distributed systems with a focus on fault tolerance and resilience.
- Designed low-latency messaging systems using C++
- Developed cross-platform applications with C#
- Integrated Go-based microservices into existing infrastructure
Lead Software Development Engineer
Led the development of cross-platform applications in Rust, focusing on high-performance computing and low-latency networking. Architected scalable distributed systems using C++ and Python.
- Implemented machine learning algorithms in Swift
- Developed system-level software with C and Bash
- Optimized network protocols for high-throughput data transfer
Embedded Rust/C Software Developer
Developed firmware and system-level software for real-time embedded applications. Specialized in low-power device optimization and cross-platform compatibility.
- Integrated real-time operating systems into embedded devices
- Developed custom drivers for hardware peripherals
- Optimized memory usage in resource-constrained environments
Senior Software Engineer
Architected a high-performance 3D rendering engine using C++ and OpenGL. Led the development of a Python-based image processing library with Rust bindings.
- Optimized Django applications for large-scale enterprise solutions
- Designed C algorithms for real-time video processing
- Implemented Rust modules for cross-platform game development