Hire Contract
Systems Rust Developers in Germany
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Founding Database Engineer
Architected distributed database systems with a focus on scalability and fault tolerance. Led the design and implementation of database internals for high-throughput data processing. Extensive experience in cloud-based operations using AWS.
- Designed scalable distributed database systems
- Implemented database internals for high throughput
- Managed cloud operations with AWS
Senior Rust Developer
Built scalable backend systems using Rust and Golang for cloud-native applications. Automated CI/CD pipelines with GitHub Actions and Docker. Developed low-level system utilities for container orchestration.
- Built scalable backend systems with Rust and Golang
- Automated CI/CD with GitHub Actions
- Developed system utilities for container orchestration
Senior Systems Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Senior Backend / Distributed Systems Engineer
Architected and deployed distributed backend systems using Go and Python to handle high-volume transaction processing. Specialized in designing SQL databases optimized for scalable and consistent data retrieval.
- Developed event-driven microservices architecture
- Integrated complex caching mechanisms with Redis
- Implemented real-time data processing pipelines
Rust / Systems Engineer
Designed and implemented systems-level Rust applications with a focus on memory safety and concurrency. Utilized async/await and Tokio for efficient task scheduling.
- Leveraged Rust's ownership model to prevent data races
- Utilized Axum for HTTP server implementations
- Implemented advanced trait and generics techniques
Lead Software Development Engineer
Led the development of cross-platform applications in Rust, focusing on high-performance computing and low-latency networking. Architected scalable distributed systems using C++ and Python.
- Implemented machine learning algorithms in Swift
- Developed system-level software with C and Bash
- Optimized network protocols for high-throughput data transfer
Senior Software Engineer
Led the development of a high-frequency trading platform using C++ and Rust, ensuring low-latency and fault-tolerant operations. Specialized in optimizing algorithmic trading strategies through efficient code and system design.
- Built microservices with Go for distributed computing
- Developed a real-time monitoring dashboard using JavaScript
- Enhanced security protocols in TypeScript for data protection
Principal Engineer
Led the development of a container orchestration platform utilizing Rust and Kubernetes, optimizing resource allocation for large-scale microservices. Spearheaded a high-frequency trading system in Go, achieving sub-millisecond latency across distributed environments.
- Implemented a custom service mesh in C++
- Architected a multi-region deployment strategy
- Developed a real-time analytics engine in Ruby
Senior Backend Engineer / AI Engineer
Engineered high-performance backend systems for AI-driven applications. Specialized in building scalable distributed systems and microservices with a focus on REST and WebSockets.
- Built AI-driven backend systems
- Specialized in distributed systems
- Utilized REST and WebSockets extensively
Principal Software Engineer
Architected a peer-to-peer networking framework supporting millions of concurrent users. Developed cross-platform applications leveraging Rust's memory safety and concurrency features.
- Optimized network protocols for low-latency communication
- Developed custom peer-to-peer file sharing protocols
- Implemented robust error recovery mechanisms in distributed systems
Embedded Rust/C Software Developer
Developed firmware and system-level software for real-time embedded applications. Specialized in low-power device optimization and cross-platform compatibility.
- Integrated real-time operating systems into embedded devices
- Developed custom drivers for hardware peripherals
- Optimized memory usage in resource-constrained environments
Software Engineer
Developed system-level software with Rust and C for embedded systems. Implemented automation scripts in Bash for deployment processes. Contributed to cross-platform application development using Python and TypeScript.
- System-level software with Rust
- Automation scripts in Bash
- Cross-platform development
Software Developer
Specialized in low-latency trading systems using Rust and C++. Developed a high-frequency trading platform with real-time analytics capabilities.
- Enhanced data processing pipelines in Python
- Implemented Node.js for scalable backend services
- Optimized TypeScript for frontend performance
Expert Software Engineer/Technical lead
Led teams in developing high-performance distributed systems using C++ and Rust. Designed consensus protocols for fault-tolerant systems. Known for deep expertise in low-level systems programming and real-time data processing.
- Developed high-performance distributed systems
- Designed consensus protocols
- Expert in low-level systems programming
Software Engineer
Developed full-stack applications with Rust and C++, integrating PostgreSQL for robust data storage. Designed responsive frontends with HTML, CSS, and JavaScript.
- Implemented complex database queries
- Optimized C++ code for performance
- Integrated RESTful APIs for external services