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Systems Rust Developers in Germany







Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Software Engineer
Rewrote a production compiler targeting x86 and ARM, enabling a product launch through lower-level code-generation work. Delivered CUDA implementations achieving 10–20x speedups and applies Rust, C++, assembly, reverse engineering, and runtime development across blockchain, game-engine, and systems projects.
- LLVM compiler toolchain development
- Ghidra and IDA Pro binary analysis
- ARM and x86 assembly programming
- GPU kernel optimization with CUDA
Senior Rust Developer
Built scalable backend systems using Rust and Golang for cloud-native applications. Automated CI/CD pipelines with GitHub Actions and Docker. Developed low-level system utilities for container orchestration.
- Built scalable backend systems with Rust and Golang
- Automated CI/CD with GitHub Actions
- Developed system utilities for container orchestration
Senior Systems Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Senior Backend / Distributed Systems Engineer
Architected and deployed distributed backend systems using Go and Python to handle high-volume transaction processing. Specialized in designing SQL databases optimized for scalable and consistent data retrieval.
- Developed event-driven microservices architecture
- Integrated complex caching mechanisms with Redis
- Implemented real-time data processing pipelines
Senior Backend Engineer / AI Engineer
Engineered high-performance backend systems for AI-driven applications. Specialized in building scalable distributed systems and microservices with a focus on REST and WebSockets.
- Built AI-driven backend systems
- Specialized in distributed systems
- Utilized REST and WebSockets extensively
Senior Software Engineer
Led the development of a high-frequency trading platform using C++ and Rust, ensuring low-latency and fault-tolerant operations. Specialized in optimizing algorithmic trading strategies through efficient code and system design.
- Built microservices with Go for distributed computing
- Developed a real-time monitoring dashboard using JavaScript
- Enhanced security protocols in TypeScript for data protection
Principal Engineer
Led the development of a container orchestration platform utilizing Rust and Kubernetes, optimizing resource allocation for large-scale microservices. Spearheaded a high-frequency trading system in Go, achieving sub-millisecond latency across distributed environments.
- Implemented a custom service mesh in C++
- Architected a multi-region deployment strategy
- Developed a real-time analytics engine in Ruby
Independent Consultant & Technical Trainer
Designed a peer-to-peer privileged-access architecture that removes centralized single points of failure from trust and authorization paths. Implements security-sensitive systems in Rust, C++, and x86-64 assembly, spanning cryptographic protocols, kernel development, reverse engineering, and Windows/Linux internals.
- Custom cryptographic backbone for decentralized PAM
- Zero-trust identity and access-management architecture
- Tokio and Actix high-concurrency services
- IDA Pro, Ghidra, x64dbg, and WinDbg workflows
Lead Software Development Engineer
Led the development of cross-platform applications in Rust, focusing on high-performance computing and low-latency networking. Architected scalable distributed systems using C++ and Python.
- Implemented machine learning algorithms in Swift
- Developed system-level software with C and Bash
- Optimized network protocols for high-throughput data transfer
Software Engineer
Specialized in building secure and efficient concurrent systems using Rust and Go. Developed a high-performance network protocol stack to support distributed computing applications.
- Created scalable microservices with Scala for data-intensive applications
- Implemented complex algorithms in C for performance-critical systems
- Led cross-functional teams in adopting modern programming paradigms
Rust / Systems Engineer
Designed and implemented systems-level Rust applications with a focus on memory safety and concurrency. Utilized async/await and Tokio for efficient task scheduling.
- Leveraged Rust's ownership model to prevent data races
- Utilized Axum for HTTP server implementations
- Implemented advanced trait and generics techniques
Software Engineer
Developed system-level software with Rust and C for embedded systems. Implemented automation scripts in Bash for deployment processes. Contributed to cross-platform application development using Python and TypeScript.
- System-level software with Rust
- Automation scripts in Bash
- Cross-platform development
Embedded Rust/C Software Developer
Developed firmware and system-level software for real-time embedded applications. Specialized in low-power device optimization and cross-platform compatibility.
- Integrated real-time operating systems into embedded devices
- Developed custom drivers for hardware peripherals
- Optimized memory usage in resource-constrained environments
Software Engineer
Built cross-chain settlement infrastructure for real customer funds, processing more than $500 million in cumulative volume and approximately $50 million weekly. Designed failure-recoverable transaction state machines in Rust and Move, covering partial commits, releases across systems, and idempotent retries.
- Integrated settlement workflows with internal REST APIs
- Evaluated Wormhole, Polymer, and CCIP integration tradeoffs
- Led external security audit through remediation and sign-off
- Authored protocol specifications and integration documentation
Software Developer
Specialized in low-latency trading systems using Rust and C++. Developed a high-frequency trading platform with real-time analytics capabilities.
- Enhanced data processing pipelines in Python
- Implemented Node.js for scalable backend services
- Optimized TypeScript for frontend performance