Hire Contract
Systems Rust Developers in France
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Engineers
Software Distributed Systems Engineer (web) Intern
Worked on distributed systems in web environments, utilizing Rust and JavaScript. Developed scalable backend solutions with TypeScript and Python.
- Developed distributed web systems
- Utilized TypeScript for scalability
- Integrated Rust for performance
Founder | Senior Software Engineer
Architected distributed systems for financial applications with a focus on high throughput and low latency. Developed cross-platform applications using Rust and C++. Implemented TypeScript-based microservices for scalable backend solutions.
- Architected distributed financial systems
- Developed cross-platform applications
- Implemented TypeScript microservices
Lead Runtime Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Senior Developer & ML Engineer
Built machine learning models in Python for predictive analytics in healthcare, integrating Rust for performance optimization. Designed and implemented C++ algorithms for computer vision applications.
- Migrated legacy systems from C to C#
- Optimized SQL databases for large-scale data processing
- Developed real-time data visualization tools
Principal Software Product Manager
Managed the development of cross-platform applications using Rust and C++. Spearheaded product strategy for distributed systems in a microservices architecture. Expert in integrating Rust with existing Java and Kotlin codebases.
- Led cross-platform app development
- Spearheaded distributed systems strategy
- Integrated Rust with Java and Kotlin
Gameplay programmer
Developed game engine components using C++ and Rust, enhancing real-time rendering capabilities. Focused on cross-platform game development with Qt integration.
- Enhanced real-time rendering
- Developed with C++ and Rust
- Integrated Qt for cross-platform