Hire Contract
Embedded Rust Developers in Spain







Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Senior Lead Engineer
Leads hardware and firmware platforms spanning holographic AR/VR, neural implants, industrial devices, and high-end x64 systems. Technical work includes graphene-based implant electronics, ASIC-facing development, clean-room fabrication, ACF/COF assembly, DDR4 platforms, and design-for-manufacture in medical applications.
- High-speed electronics architecture
- Power electronics and circuit design
- Design-for-test implementation
- FMEA-driven product risk analysis
Software Engineering Intern
Contributed to the development of asynchronous backend systems using Rust. Enhanced data visualization tools with advanced graphics programming.
- Optimized data processing workflows in Python
- Built embedded systems firmware with real-time constraints
- Integrated Rust-based libraries for improved performance
Staff Firmware Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
IoT Developer
Designed an IoT device management platform leveraging LoRaWAN and The Things Stack. Developed MQTT-based communication protocols for smart city infrastructure.
- Created CoAP interfaces for energy-efficient IoT devices
- Integrated Modbus for industrial sensor data collection
- Deployed TTN applications for remote environmental monitoring
CTO / Technical Lead
Led the development of a cross-platform graphics engine using C++ and Rust. Pioneered low-level performance enhancements in embedded systems with assembly code.
- Designed real-time rendering pipelines
- Optimized compilers for embedded applications
- Implemented custom memory management techniques
Digital Twin Engineer
Develops an end-to-end satellite digital twin and operations simulator, owning requirements, implementation, and repository-level technical governance. Applies model-based systems engineering to deterministic embedded and flight-software behavior under aerospace verification constraints.
- AOCS operations-model integration
- Software Requirements Specification authorship
- C and C++ embedded simulation components
- Rust-based systems tooling
Senior Software Engineer
Led development of blockchain infrastructures using Rust and Substrate, with a focus on debugging complex systems using GDB and LLDB. Extensive experience in systems programming with C and Python.
- Architected blockchain solutions with Substrate
- Advanced debugging with GDB and LLDB
- Systems programming in C and Python
Senior Backend Engineer
Pioneered backend solutions in Rust, specializing in concurrent processing and memory safety. Enhanced complex systems with C++ and Haskell, focusing on performance-critical components. Developed scalable architectures for high-load environments.
- Pioneered Rust backend solutions
- Enhanced systems with C++ and Haskell
- Developed scalable architectures
Research Engineer
Engineered a low-level networking stack in Rust for a telecommunications application, focusing on efficient data packet handling and protocol compliance. Contributed to the design of a custom Linux module for enhanced hardware interaction.
- Prototyped electronics interfacing with embedded systems
- Conducted performance tuning on Linux kernels
- Developed network simulation tools for protocol testing
Independent Systems Research & Consulting
Designed and implemented distributed systems for high-availability services using Rust and Python. Led teams in developing blockchain-based applications with a focus on smart contract security.
- Optimized SQL databases for performance and scalability
- Authored technical documentation for complex system architectures
- Contributed to open-source distributed ledger projects
Senior Software Engineer
Engineered distributed systems in Go and Rust for payment processing, Web3 infrastructure, smart contracts, and cross-chain services, including ecosystems exceeding 200 microservices. Maintained tier-one transaction workloads on Kubernetes with operational practices centered on failure behavior, deployment safety, and observability.
- Open-source Go multi-agent orchestrator
- Cross-chain backend integration
- Prometheus and Grafana platform monitoring
- Docker-based production deployments
Head of Quant Engineering
Developed quantitative trading systems using Rust and C++, focusing on high-frequency trading algorithms. Implemented smart contracts for decentralized finance applications.
- Built high-frequency trading algorithms
- Developed DeFi smart contracts
- Specialized in quantitative finance systems
IT Specialist
Develops Linux desktop applications with Tauri 2 by pairing Rust application engines with typed JavaScript bindings, installers, and automated tests. Maintains open-source plugins and contributed fixes across Tauri core, Tao, and Microsoft’s tgrep tooling, backed by extensive Linux administration and network-infrastructure experience.
- Built cross-platform desktop installers
- Maintains Rust-to-TypeScript plugin interfaces
- Administered DNS, DHCP, VPN, and virtualization systems
- Operated Redis, SQLite, Nginx, and NAS infrastructure
Lead Software Engineer
Led the development of distributed systems using Rust and Go for scalable cloud services. Designed high-throughput data processing solutions in C++.
- Architected Java microservices for enterprise applications
- Implemented Kotlin-based solutions for backend services
- Enhanced system reliability with fault-tolerant design
Software Engineer
Built and scaled cloud-native applications leveraging Kubernetes and Rust. Developed real-time data processing pipelines for large-scale analytics.
- Implemented machine learning models in Python
- Architected microservices in Scala
- Managed distributed systems with Java