Hire Contract
Embedded Rust Developers in Spain
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Senior Lead Engineer
Leads hardware and firmware platforms spanning holographic AR/VR, neural implants, industrial devices, and high-end x64 systems. Technical work includes graphene-based implant electronics, ASIC-facing development, clean-room fabrication, ACF/COF assembly, DDR4 platforms, and design-for-manufacture in medical applications.
- High-speed electronics architecture
- Power electronics and circuit design
- Design-for-test implementation
- FMEA-driven product risk analysis
Software Engineering Intern
Contributed to the development of asynchronous backend systems using Rust. Enhanced data visualization tools with advanced graphics programming.
- Optimized data processing workflows in Python
- Built embedded systems firmware with real-time constraints
- Integrated Rust-based libraries for improved performance
Staff Firmware Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
IoT Developer
Designed an IoT device management platform leveraging LoRaWAN and The Things Stack. Developed MQTT-based communication protocols for smart city infrastructure.
- Created CoAP interfaces for energy-efficient IoT devices
- Integrated Modbus for industrial sensor data collection
- Deployed TTN applications for remote environmental monitoring
CTO / Technical Lead
Led the development of a cross-platform graphics engine using C++ and Rust. Pioneered low-level performance enhancements in embedded systems with assembly code.
- Designed real-time rendering pipelines
- Optimized compilers for embedded applications
- Implemented custom memory management techniques
Digital Twin Engineer
Develops an end-to-end satellite digital twin and operations simulator, owning requirements, implementation, and repository-level technical governance. Applies model-based systems engineering to deterministic embedded and flight-software behavior under aerospace verification constraints.
- AOCS operations-model integration
- Software Requirements Specification authorship
- C and C++ embedded simulation components
- Rust-based systems tooling
Senior Software Engineer
Led development of blockchain infrastructures using Rust and Substrate, with a focus on debugging complex systems using GDB and LLDB. Extensive experience in systems programming with C and Python.
- Architected blockchain solutions with Substrate
- Advanced debugging with GDB and LLDB
- Systems programming in C and Python
Senior Backend Engineer
Pioneered backend solutions in Rust, specializing in concurrent processing and memory safety. Enhanced complex systems with C++ and Haskell, focusing on performance-critical components. Developed scalable architectures for high-load environments.
- Pioneered Rust backend solutions
- Enhanced systems with C++ and Haskell
- Developed scalable architectures
Research Engineer
Engineered a low-level networking stack in Rust for a telecommunications application, focusing on efficient data packet handling and protocol compliance. Contributed to the design of a custom Linux module for enhanced hardware interaction.
- Prototyped electronics interfacing with embedded systems
- Conducted performance tuning on Linux kernels
- Developed network simulation tools for protocol testing
Lead Software Engineer
Led the development of distributed systems using Rust and Go for scalable cloud services. Designed high-throughput data processing solutions in C++.
- Architected Java microservices for enterprise applications
- Implemented Kotlin-based solutions for backend services
- Enhanced system reliability with fault-tolerant design
Software Engineer
Built and scaled cloud-native applications leveraging Kubernetes and Rust. Developed real-time data processing pipelines for large-scale analytics.
- Implemented machine learning models in Python
- Architected microservices in Scala
- Managed distributed systems with Java
Open Source Contributor
Contributed to open-source projects, enhancing libraries and tools in the Rust ecosystem. Developed Python scripts for automation and system integration tasks.
- Improved Rust library documentation and examples for community adoption
- Automated testing workflows using Shell scripts on Linux
- Enhanced Git workflows for collaborative code contributions
Infrastructure Developer
Built CI/CD pipelines to support agile development and rapid deployment. Enhanced enterprise cloud infrastructure with automated provisioning scripts.
- Integrated Swift for cross-platform mobile solutions
- Configured scalable backend services in C#
- Implemented real-time data processing with Java
Systems Validation Engineer
Validated embedded systems software using SCPI and PyVISA for communication protocols. Developed test harnesses for STM32 microcontroller-based systems.
- Automated validation processes with Python scripts
- Configured hardware interfaces for improved testing
- Integrated Rust modules for enhanced performance
Team Lead - Backend
Designed backend systems using Rust and Go for high-performance applications. Managed data persistence with PostgreSQL and caching strategies using Redis.
- Integrated NestJS for modular server-side applications
- Developed API gateways for microservice communication
- Optimized Node.js applications for concurrency