Hire Contract
Embedded Rust Developers in Germany
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Embedded Software Developer
Developed embedded software solutions using Rust and C++11 for automotive control systems, focusing on real-time processing capabilities. Implemented continuous integration pipelines with Bazel and Zuul to streamline development workflows.
- Enhanced firmware with Python for diagnostics
- Implemented CAN bus communication protocols
- Optimized build processes for embedded platforms
Rust Developer
Specialized in building asynchronous network applications using Rust and Tokio, with a focus on MQTT protocol implementations.
- Integrated Serde for efficient data serialization
- Developed Protobuf schemas for cross-platform communication
- Optimized Go-based microservices for IoT platforms
Staff Firmware Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Expert Software Engineer/Technical lead
Led teams in developing high-performance distributed systems using C++ and Rust. Designed consensus protocols for fault-tolerant systems. Known for deep expertise in low-level systems programming and real-time data processing.
- Developed high-performance distributed systems
- Designed consensus protocols
- Expert in low-level systems programming
Software Engineer
Engineered high-performance systems in Rust, focusing on concurrency and multithreading. Contributed to large-scale distributed systems with a focus on fault tolerance and resilience.
- Designed low-latency messaging systems using C++
- Developed cross-platform applications with C#
- Integrated Go-based microservices into existing infrastructure
Lead Software Development Engineer
Led the development of cross-platform applications in Rust, focusing on high-performance computing and low-latency networking. Architected scalable distributed systems using C++ and Python.
- Implemented machine learning algorithms in Swift
- Developed system-level software with C and Bash
- Optimized network protocols for high-throughput data transfer
Embedded Rust/C Software Developer
Developed firmware and system-level software for real-time embedded applications. Specialized in low-power device optimization and cross-platform compatibility.
- Integrated real-time operating systems into embedded devices
- Developed custom drivers for hardware peripherals
- Optimized memory usage in resource-constrained environments
Senior Software Engineer
Architected a high-performance 3D rendering engine using C++ and OpenGL. Led the development of a Python-based image processing library with Rust bindings.
- Optimized Django applications for large-scale enterprise solutions
- Designed C algorithms for real-time video processing
- Implemented Rust modules for cross-platform game development
Staff Software Engineer
Specialized in cryptography and performance optimization for secure virtual machines. Designed database systems to handle large-scale data efficiently.
- Engineered networking protocols for high-speed data transfer
- Applied machine learning for predictive analytics
- Optimized system performance for resource-constrained environments
Freelancer
Designed cross-platform applications using C++ and Rust, focusing on performance and reliability. Developed web applications with JavaScript and TypeScript for dynamic user interfaces.
- Implemented Python scripts for automation tasks
- Engineered database solutions with Progress OpenEdge
- Optimized codebases for multi-threaded execution
Senior Software Engineer & Solution Architect
Designed enterprise-level solutions with .NET Core, focusing on cloud-native architectures. Spearheaded the migration of monolithic applications to microservices using Rust and Scala.
- Developed F# modules for financial risk analysis
- Architected C# systems for real-time data ingestion
- Implemented Scala-based event-driven architectures
C++ Programmer, Junior
Developed cross-platform applications using C++ and Rust. Integrated Python scripts for data processing within C# and Java environments.
- Engineered JavaScript-based UI components
- Optimized backend logic with Java and Rust
- Designed algorithms for efficient data handling
Software Developer
Specialized in low-latency trading systems using Rust and C++. Developed a high-frequency trading platform with real-time analytics capabilities.
- Enhanced data processing pipelines in Python
- Implemented Node.js for scalable backend services
- Optimized TypeScript for frontend performance
Software Engineer
Developed full-stack applications with Rust and C++, integrating PostgreSQL for robust data storage. Designed responsive frontends with HTML, CSS, and JavaScript.
- Implemented complex database queries
- Optimized C++ code for performance
- Integrated RESTful APIs for external services
UI Product Owner & Full Stack Developer
Developed embedded-system interfaces and web applications for industrial wind-energy products, including touch interfaces, firmware-release workflows, and remotely managed display content. Automated validation-ready firmware delivery and created product-facing pricing and content-management features for deployed equipment.
- Worked with semantic database concepts
- Implemented data-visualization interfaces
- Documented AI-assisted engineering workflows
- Automated Linux-based release operations