Hire Contract
Embedded Rust Developers in France







Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Freelance Tech Lead / Embedded Systems Architect
Architected embedded systems with a focus on Linux-based platforms using Yocto. Developed real-time applications in Rust for resource-constrained environments.
- Created custom Linux kernel modules
- Implemented C++ solutions for hardware interfacing
- Automated build processes with Bash scripting
Rust / Systems Developer
Developed machine learning models in Python for predictive analytics. Built backend services in Rust for data-intensive applications.
- Implemented SQL-based data warehousing solutions.
- Developed data visualization tools using R.
- Worked on C# applications for enterprise solutions.
Staff Firmware Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Rust Engineer & Founder
Builds Rust backend services, compilers, domain-specific languages, and embedded-systems software. Created a Rust implementation of a custom programming language, shipped PostgreSQL-backed production APIs, and maintains open-source packages across crates.io and npm.
- Designed REST and WebSocket interfaces
- Optimized PostgreSQL queries and schemas
- Built reproducible environments with NixOS
- Won an IEEE hardware-demo award for side-channel tooling
Senior Rust Engineer
Develops Rust systems spanning embedded control software for marine vessels and drones, backend services, and WebAssembly applications. Co-created a real-time collaborative audio workstation using Rust, WASM, and CRDTs, combining low-latency state synchronization with cross-platform interfaces.
- ESP32 and NVIDIA Jetson embedded targets
- CAN, Modbus, and NMEA protocol integration
- Flight-controller software for autonomous drones
- Substrate and Ink! smart-contract development
Core Rust Engine Developer
Focused on network function virtualization using Rust and eBPF. Built high-speed packet processing applications with DPDK and P4. Expert in developing core engine components for networking solutions.
- Built high-speed packet processing applications
- Developed core engine components for networking
- Expert in network function virtualization
Rust Engineer
Architected large-scale low-level systems using Rust and C for Unix environments. Developed high-performance Linux-based applications focusing on system reliability.
- Optimized Python scripts for system-level automation
- Led Unix kernel module development projects
- Designed distributed systems with Rust for fault tolerance
Software Developer
Developed a machine learning model for image recognition tasks using PyTorch and ONNX. Integrated Rust for performance-critical components in AI workflows.
- Implemented neural network optimizations with NASM.
- Built data preprocessing pipelines in Python.
- Collaborated on open-source AI libraries using Candle.
Principal Software Product Manager
Managed the development of cross-platform applications using Rust and C++. Spearheaded product strategy for distributed systems in a microservices architecture. Expert in integrating Rust with existing Java and Kotlin codebases.
- Led cross-platform app development
- Spearheaded distributed systems strategy
- Integrated Rust with Java and Kotlin
Assistant Product Manager
Developed high-performance applications using C and C++, focusing on system-level efficiency and resource management. Integrated Rust for enhanced concurrency and safety in application design.
- Built dynamic web interfaces with Vue.js
- Implemented Python scripts for automation tasks
- Optimized Java applications for performance
Rust / Backend Developer
Created an open-source distributed key-value and object store implementing Raft replication, two-phase commit, linearizable reads, and replica placement. The system combines Tokio-based services with write-ahead logging, RocksDB storage, S3-compatible APIs, REST, and gRPC.
- 400-plus GitHub stars on distributed storage project
- 173 automated tests for storage and replication
- Append-only segments with checksums and Bloom filters
- JWT, RBAC, and AES-256-GCM modules
Tech Lead / Consultant
Led development of distributed systems using Rust and Go, emphasizing consistency and availability. Architected scalable microservices with TypeScript for cloud environments.
- Implemented serverless functions with Python
- Developed frontend frameworks with JavaScript
- Optimized database performance
Core Fullstack Developer
Develops Web3 applications and infrastructure across Rust, Solidity, TypeScript, and EVM tooling. Optimized an Ethereum event aggregation database by 60%, deployed load-balanced Ethereum nodes, and built trading interfaces with portfolio analysis.
- Uniswap v4 Rust hook development
- Foundry and Alloy toolchains
- Kafka-based event processing
- Digital twins for autonomous shuttles
Architecte en Logiciels Performants et Sécurisés
Developed a Bevy-based game engine in Rust with mlua integration for executing Luau scripts. Built web interfaces with React and TypeScript while applying C-based systems programming and Docker-based development workflows.
- Luau scripting runtime integration
- Rust ownership-oriented systems design
- React and TypeScript application development
- C-based algorithm implementation
Gestionnaire de scolarité
Built an open-source, multi-tenant distributed key-value and object store in Rust with Raft replication, two-phase commit, write-ahead logging, virtual sharding, and S3/REST/gRPC interfaces. Also develops low-level systems and machine-learning tooling spanning x86-64 assembly, RocksDB, Transformers, Polars, and whisper.cpp.
- Standard-library-only Raft key-value library
- Role-based access control and storage encryption
- Compiler and virtual-machine implementations
- 200-plus automated tests across published projects