Hire Contract
Embedded Rust Developers
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Embedded Software/Firmware Developer
Developed embedded systems software in Rust and C, focusing on memory-constrained environments. Implemented cross-platform solutions using Python and C# for IoT devices.
- Developed embedded software in Rust and C
- Implemented cross-platform IoT solutions
- Focused on memory-constrained environments
Senior Embedded Systems Engineer
Designed real-time data acquisition modules for embedded systems using Rust and FreeRTOS. Developed firmware for microcontrollers, enhancing system reliability and performance.
- Implemented communication protocols in C for IoT devices
- Optimized C++ algorithms for resource-constrained environments
- Deployed Python scripts for automated testing of embedded systems
Senior Embedded Rust Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Senior Software Engineer
Built scalable serverless architectures on AWS for large data rate applications. Managed infrastructure as code to streamline deployment processes.
- Automated database management for high availability
- Optimized DevOps workflows for continuous integration
- Implemented monitoring solutions for system performance
Software Engineering Intern
Contributed to the development of asynchronous backend systems using Rust. Enhanced data visualization tools with advanced graphics programming.
- Optimized data processing workflows in Python
- Built embedded systems firmware with real-time constraints
- Integrated Rust-based libraries for improved performance
Embedded Rust/C Software Developer
Developed firmware and system-level software for real-time embedded applications. Specialized in low-power device optimization and cross-platform compatibility.
- Integrated real-time operating systems into embedded devices
- Developed custom drivers for hardware peripherals
- Optimized memory usage in resource-constrained environments
Principal Software Engineer
Led development of distributed systems with a focus on reliability and fault tolerance. Worked on WebAssembly projects to improve cross-platform execution environments.
- Contributed to open-source distributed consensus algorithms
- Implemented service discovery mechanisms for microservices
- Optimized container orchestration for cloud deployments
Open-source software developer and maintainer
Developed embedded audio processing applications using Rust for high-performance environments. Maintained open-source data analysis libraries with AI integration.
- Implemented Web Audio API for browser-based audio applications
- Designed real-time audio processing algorithms
- Integrated Python-based AI models into Rust applications
Quantitative Developer
Engineered quantitative models using Rust and Python for financial analytics. Managed cloud-based data processing on AWS and Azure, optimizing cost and efficiency.
- Developed API integrations for trading platforms
- Utilized Google Cloud for scalable data storage
- Created dashboards for real-time financial metrics
Senior Rust Engineer
Specialized in developing compilers and runtime systems for embedded devices. Enhanced system performance on Linux platforms using Rust.
- Automated infrastructure management with Ansible
- Optimized low-level system calls in Rust
- Developed firmware for IoT devices
Open Source Contributor
Contributed to major open-source projects in the Rust community, focusing on performance improvements and code refactoring. Developed cross-platform libraries in C++ and Rust, enhancing interoperability and functionality.
- Authored technical documentation for open-source libraries
- Implemented CI/CD for open-source project releases
- Developed a plugin system for extensible software solutions
Rust Engineer
Architected large-scale low-level systems using Rust and C for Unix environments. Developed high-performance Linux-based applications focusing on system reliability.
- Optimized Python scripts for system-level automation
- Led Unix kernel module development projects
- Designed distributed systems with Rust for fault tolerance
C++ Programmer, Junior
Developed cross-platform applications using C++ and Rust. Integrated Python scripts for data processing within C# and Java environments.
- Engineered JavaScript-based UI components
- Optimized backend logic with Java and Rust
- Designed algorithms for efficient data handling
Core Rust Engine Developer
Focused on network function virtualization using Rust and eBPF. Built high-speed packet processing applications with DPDK and P4. Expert in developing core engine components for networking solutions.
- Built high-speed packet processing applications
- Developed core engine components for networking
- Expert in network function virtualization
Lead Engineer
Led the development of high-performance trading systems using Rust and C++. Designed and implemented distributed systems for real-time data processing in financial markets.
- Architected a scalable microservices platform in Python
- Optimized C++ algorithms for low-latency environments
- Integrated Java-based systems with legacy C applications