Hire Freelance
Data Systems Rust Developers in United States
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Software Engineer
Developed scalable microservices using Rust and FastAPI for data-intensive applications. Utilized Docker containers to streamline deployment processes across distributed systems.
- Built microservices with Rust and FastAPI
- Deployed applications using Docker
- Worked with SQL and NoSQL databases
Staff Protocol Engineer
Designed MLS group-state features and bidirectional streaming transport for secure messaging, including ordered delivery, heartbeats, reconnects, external invites, and per-field permissions. Reduced 100-device group-invite storage from 8 MB to 200 KB and reduced full-group database loading from 13 reads to one.
- Migrated core product infrastructure into Rust
- Built FFI boundaries for untrusted drivers
- Enabled PostgreSQL through asynchronous database traits
- Shipped four protocol improvement proposals
Staff Data Infrastructure Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Principal Agentic AI & Lead Data Systems Architect
Architected large-scale, multi-agent AI systems with real-time decision-making capabilities. Designed data systems leveraging GraphRAG for enhanced relational data retrieval and processing.
- Implemented LangChain for natural language processing tasks
- Developed scalable AI solutions on VertexAI platform
- Pioneered multi-agent orchestration techniques
Lead Software Engineer
Designed a Kafka-fed Rust caching service for a sanctions platform whose nightly database workload reached approximately 21 billion requests. The architecture reduced that traffic to fewer than four million requests while supporting migration from legacy sanctions workflows into a PostgreSQL-backed platform.
- Built real-time backend services with Python and Node.js
- Developed React interfaces for sanctions operations
- Modernized end-of-life application workflows
- Eliminated recurring manual database updates
Founding Member & Systems Architect
Designed scalable systems architectures using Rust and Scala, focusing on performance and reliability. Led the development of high-throughput data processing pipelines in Java.
- Integrated SQL databases for enterprise applications
- Optimized Python scripts for data analytics
- Configured Linux servers for enhanced security
Senior Backend & Data Engineer
Engineered scalable backend services for data-intensive applications, focusing on microservices architecture and container orchestration. Implemented data transformation pipelines using Rust to enhance data processing efficiency.
- Designed RESTful APIs with TypeScript and Rust
- Automated infrastructure with Docker and Bash scripting
- Built CI/CD pipelines for continuous integration
Senior Technical Artist II
Developed a custom procedural generation engine enhancing game level creation efficiency. Extended rendering pipelines to support complex material systems in high-fidelity environments. Innovated tools for asset pipeline automation, significantly reducing artist workload.
- Integrated physics-based rendering into existing game engines
- Optimized shader performance for real-time applications
- Built asset management tools for large-scale game projects
Data Engineer
Designed and managed cloud-based data pipelines in AWS and Azure, focusing on data transformation and storage optimization. Developed ETL processes with Snowflake for robust data warehousing solutions.
- Implemented Java-based analytics tools for data insights
- Automated data workflows using JavaScript and TypeScript
- Optimized cloud resource usage for cost-effective data operations
Senior Software Engineer
Architected a multi-region distributed system with Go and Rust, focusing on fault tolerance and scalability. Led a team to build a cloud-native application for financial services.
- Implemented TypeScript services for micro-frontends
- Deployed Java microservices in Kubernetes environments
- Optimized JavaScript performance for high-load scenarios
Principal Software Engineer
Led the development of a microservices architecture with Rust and Go for a telecommunications platform. Designed a robust API management system using Kotlin.
- Utilized C# for backend service enhancements
- Developed Java-based data processing workflows
- Integrated TypeScript for seamless frontend-backend interactions
Senior Rust Engineer
Led the development of distributed database systems handling petabyte-scale data. Designed and optimized consensus protocols for high-availability services.
- Architected microservices for real-time financial data processing
- Implemented low-latency trading algorithms in Rust
- Developed scalable cloud infrastructure solutions
Senior Rust Software Engineer
Architected a high-throughput distributed messaging system using Rust and Go, handling millions of messages per second. Developed a low-latency trading platform with C++ and Rust, optimizing for microsecond-level performance.
- Designed a custom blockchain protocol in Rust
- Implemented a real-time data analytics engine in Python
- Contributed to a large-scale microservices architecture using Java
Senior Software Engineer
Architected large-scale data processing pipelines using Apache Arrow and DataFusion, optimizing for distributed computing environments. Spearheaded the adoption of Rust for high-performance computing tasks, leveraging Rayon for parallel processing.
- Enhanced concurrency models with Tokio for scalable I/O operations
- Utilized cargo for dependency management in complex projects
- Developed custom query engines for big data analytics
Sr. Software Engineer
Led development of large-scale web applications using TypeScript and Rust. Expert in integrating Scala and Go for backend microservices architecture.
- Architected microservices with Scala and Go
- Integrated TypeScript for frontend solutions
- Led large-scale application development