Hire
Blockchain & Web3 Rust Developers in Netherlands
Built through years working with teams and engineers in the Rust ecosystem.
We specialize in systems programming, database internals, and performance-critical infrastructure.
Focused, relevant introductions from a curated network.
Available Developers
Managing Director / Founder
Pioneered compiler engineering projects with a focus on performance tuning and optimization. Led teams to develop high-performance systems programming solutions in Rust and C++.
- Engineered custom performance analysis tools
- Developed runtime optimizations for complex algorithms
- Designed architectures for scalable systems
Fullstack Software Engineer
Developed fullstack applications with a focus on frontend architecture using TypeScript and React. Enhanced user experience through performance optimization techniques.
- Integrated Angular for responsive web applications
- Built scalable backend services
- Streamlined deployment processes
Staff Web3 Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Vision Systems Technician I
Develops computer vision systems using Rust and Python, with experience in real-time image processing and GPU-accelerated computations with GLSL.
- Implemented real-time image processing
- Utilized GPU acceleration with GLSL
- Developed vision systems with Rust
Software Engineer
Led the development of robust enterprise systems using C++ and Rust, focusing on performance and scalability. Designed SQL databases for efficient data retrieval and storage.
- Developed cross-platform applications with Java
- Optimized scripting with BASH for automation
- Implemented secure data handling practices
Software Engineer
Engineered backend systems using Scala and Rust, focusing on high-availability and real-time data processing. Developed scalable microservices with TypeScript and Spring Boot for enterprise solutions.
- Implemented Kotlin for reactive programming
- Optimized Java applications for distributed systems
- Developed REST APIs for seamless integration
Freelance Developer
Developed real-time graphics rendering engines using Rust and GLSL for interactive applications. Contributed to the development of high-performance C++ libraries for computational geometry.
- Created shader programs for advanced visual effects
- Built LATEX plugins for scientific documentation automation
- Engineered WGSL scripts for GPU-based computations
Embedded Software Consultant
Developed embedded systems using Rust and C/C++, focusing on real-time performance. Specialized in driver development for RTOS platforms.
- Optimized object-oriented designs for embedded applications
- Implemented real-time algorithms with RTOS
- Developed hardware interfaces with C/C++
Self-employed Software Consultant
Provided consulting on high-performance computing with Rust and C++. Developed custom compilers and interpreters for domain-specific languages.
- Explored functional programming with Scheme and Racket
- Optimized algorithms for computational efficiency
- Developed mathematical models in Haskell
Data Platform Engineer
Architected data processing pipelines with Rust and Scala for large-scale analytics. Developed distributed systems for real-time data ingestion and processing.
- Implemented ETL processes using Python and Bash
- Optimized JVM-based applications with Kotlin
- Conducted data warehousing with Java
Sr. Software Developer
Architected high-performance systems using C, C++, and Rust for embedded applications. Developed low-level software with Go and Assembly for optimized execution.
- Implemented custom compilers in Python
- Optimized computational algorithms
- Contributed to low-level system libraries
Software Engineer
Contributed to the development of concurrent data processing services using Rust and Go. Participated in designing parallel algorithms for high-throughput computing tasks in Python. Assisted in building scalable backend services with Java.
- Implemented multi-threaded applications for improved performance
- Developed RESTful APIs with efficient concurrency handling
- Enhanced system reliability through robust parallel processing
Software Engineer, Systems/Infra
Constructed distributed systems with a focus on high concurrency and low latency. Developed infrastructure automation scripts, enhancing deployment efficiency and reliability.
- Optimized database queries for large-scale data operations
- Implemented multi-threading in C++ for performance gains
- Created a CI/CD pipeline using Go and Python
Backend Software Engineer
Developed backend systems with a focus on network protocol implementation using Rust and C++. Utilized TCP/IP socket programming for real-time data transmission.
- Built SQL databases for data-driven applications
- Implemented C# services for enterprise solutions
- Enhanced C modules for system performance
Founding Engineer
Built scalable microservices architecture using Rust and TypeScript, supporting high-traffic e-commerce platforms. Contributed to the design of CI/CD pipelines.
- Implemented C# backend services for SaaS products
- Developed Java-based APIs for real-time data processing
- Managed Git repositories for cross-functional teams